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UI/UX Designer
- Posted 29 August 2024
- Salary Negotiable
- LocationGuildford
- Job type Permanent
- DisciplineGame Design
- Reference19752
- Contact NameLawrie Brennan
Job description
Here at Aardvark Swift we're working with a small but established Guildford studio, to find a technically proficient UI / UX Designer to help develop their new game in Unity.
As a UI/UX Designer at this studio your role will see you use a broad range of skills in UX Design and UI Art, you’ll also be implementing and animating in the Unity engine.
The studio has built a small but experienced team of veteran developers who are working on the studio’s own and unique IP. This role is well suited for devs looking to work on something a little bit different, and with either existing mobile, indie, AA or AAA UI/UX experience.
Your responsibilities…
As a UI/UX Designer at this studio your role will see you use a broad range of skills in UX Design and UI Art, you’ll also be implementing and animating in the Unity engine.
The studio has built a small but experienced team of veteran developers who are working on the studio’s own and unique IP. This role is well suited for devs looking to work on something a little bit different, and with either existing mobile, indie, AA or AAA UI/UX experience.
Your responsibilities…
- Developing high-quality 2D graphics (assets, icons, menus, interface components) in line with the game’s art style and technical requirements
- Producing detailed wireframes and documentation to communicate design intention and workflow to the development team
- Pre-visualise, mock-up, prototype, animate and implement UI designs
- Address UI/UX issues that arise during development and post-launch, iterating on designs to improve user experience and fix bugs
- Collaborate with colleagues to ensure UI/UX design aligns with the overall game vision and enhances player experience
- Work alongside the Lead Artist to develop polished, high-quality effects and craft dramatic moments in a predominantly 2D title
- Shipped a mobile or PC/console game with 2D elements
- Strong working knowledge of Unity engine
- Ability to work in-engine on complex UI elements to bring them to life via animation, VFX and transitions
- Ability to iterate high fidelity 2D art to match existing art styles and contribute to new ones
- Portfolio of UX Design (including wireframes) and UI art that showcases rich, varied, high-detailed work with VFX driven transitions
- A strong understanding of UX and a liking of bold UI Design
- Comfortable working with autonomy within an experienced team
- Any experience developing card games would be an added bonus
- Competitive salary
- Flexible working solutions