Senior Game Designer (4 day week)
- Posted 03 April 2024
- Salary Negotiable
- LocationBromley
- Job type Permanent
- DisciplineGame Design
- Reference19590
- Contact NameLawrie Brennan
Job description
Splash Damage are seeking to bring in a Senior Game Designer to the team working on their new Transformers: Reactivate title.
As a Senior Game Designer, you will be responsible for several critical features for the action focused title, and drive end to end implementation across the team, helping to realise the project’s vision, culminating in fantastic action gameplay and player satisfaction.
You will also mentor less experienced colleagues as well as collaborating with the Production team to assist with the planning and estimation of development tasks.
The skills and experience you’ll bring to the role…
Strong and broad understanding of game design concepts, with an emphasis on game systems
Experience working on a AAA title as a Senior Game Designer
The ability to work autonomously without close supervision
Experience of prototyping gameplay mechanics using UE4, Unity, or similar
Skilled in writing clear, concise design documentation
Adept at collaborative working
Applied maths skills to support systems design, analysis, and balance
Strong problem-solving skills including lateral thinking
Perks and benefits include…
4 day working week
Bespoke visa and relocation packages for you and your family
Industry-leading fully paid 30 weeks maternity leave and 10 weeks paternity leave
Substantial performance-related pay on top of your salary
Enhanced pension contributions
Private Medical and Dental cover for you and your family, along with a 24/7 digital GP service
Extensive Mental Health support, with Line Manager Mental Health training, a group of Mental Health First Aiders, and on-site or remote counselling
Bespoke Learning and Development course framework to help you grow
Splash Damage’s studio culture is rooted in an open, friendly, and collaborative environment. Their games are made by people from all over the world, from entry-level fresh talent hires to industry veterans, and they believe that fostering that diverse culture is the best way to build both their games and studio. They have won numerous awards, including a ‘World-Class’ accreditation by Best Companies and being named one of the UK’s 100 Best Large Companies to work for.