VFX Artist (Remote)
Job description
The global developer and publisher, tinyBuild is on the lookout for a VFX Artist to join them as they focus on creating long-lasting, sustainable franchises across multiple media formats.
Responsible for over 70 titles including Hello Neighbor, Graveyard Keeper, and Potion Craft, the company has a dozen development studios spread across the US, EU, Serbia, and Ukraine.
They are looking for a VFX Artist who will create VFX for battles, environments, and cutscenes in Unreal Engine 5 and external packages for their new multiplatform single-player action RPG game Be: Brave! The project is in pre-production stage.
In this role, you’ll work closely with the art team and technical artist to maintain a consistent style and technical specifications for all VFX in the project.
The skills and experience you’ll bring to the role…
- 2+ years of experience as a VFX Artist in the gaming industry
- 2 or more years of experience with UE4/5
- Experience working with Cascade and Niagara
- Ability to create materials for VFX in UE4/5
- Knowledge of the 3D graphics pipeline, from modeling to integration and configuration in UE4/5
- Knowledge of any 3D package of your choice: Blender, Autodesk Maya, Autodesk 3ds Max
- Ability to work in any 2D package such as Photoshop
- B2 level of English
- Understanding the specifics of optimising game effects for different platforms
It's a bonus if you have…
- Ability to create and propose new technical and art solutions
- Experience working with Houdini
- Experience creating and working with Hand Paint materials and effects.
- Professional development courses, game dev conferences, and other events
- Flexible work schedule
- Four weeks holiday, split evenly through summer and the winter close
- Corporate English classes and hardware
- Reimbursement of any psychological therapy