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Senior Game Designer
- Posted 16 March 2023
- Salary Negotiable
- LocationAmsterdam
- Job type Permanent
- DisciplineGame Design
- Reference18802
- Contact NameLawrie Brennan
Job description
We are working with Vertigo Games, a market leading VR studio, to recruit a Senior Game Designer to ensure they meet their goal of bringing VR to the next level.
As part of the Embracer group, the studio are building a multi-platform high-end VR action shooter based on a global franchise, and are planning to start the next project this year. With their most ambitious project to date, in very early stages of development, this is a really exciting opportunity to join the Amsterdam based studio.
Your responsibilities…
- Generate novel game design ideas and solutions that support the project’s vision and respect it’s constraints, working autonomously across discipline and seniority levels
- Create documentation that drives the development of a concept, through prototyping, to deliver high quality game mechanics, systems, or content such as written designs, diagrams, and images
- Transparently and proactively plan and manage your workload and dependencies in the short and medium term
- Implement robust and scalable mechanics and systems in Unreal Engine using Blueprints and proprietary tools to the desired quality level for the phase of development
- Collect and analyse data to create options that can methodically drive design decision making, from playtesting, QA, metrics, and leadership feedback
- Share your knowledge and passion with junior team members, striving to elevate their skills and confidence
- Experience with working through the full development cycle in a multidisciplinary team, where you have taken a role directing the collective design effort and acted as a champion for a major feature of the project
- Enjoy the creative challenge of innovating, both in terms of creating unique player experiences and working within the boundaries of existing IP and its associated lore
- Highly skilled in multiple areas of design, with a good understanding of the theoretical frameworks and the current best practices or technologies in implementation with Unreal, ideally including player mechanics, AI, and systems
- Developed communication and organisational skills
- Proficiency with Perforce, Jira, Confluence, Slack, Discord, MS Office, or equivalent tools
It's a bonus if you have…
- Experience with creating a variety of placeholder content, such as 3d meshes, materials, voice and other audio, or animations and particles
- Conscientious opinions to share on the development industry and its products, whilst being an avid gamer
- An excitement for the opportunities and challenges of creating immersive and ground-breaking VR
- An active creative life outside of your job that enriches the lives of those around you