Tools Software Engineer (Remote Options) – Farnborough, UK

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Job Description

Tools Software Engineer (Remote Options)

Ballistic Moon – Farnborough, UK

Ballistic Moon are on the lookout for a Tools Software Engineer to help upgrade and maintain the studio-wide tool ecosystem, as well as provide assistance on construction of the project-specific tools pipelines, and ensuring the tools in place can scale as the studio continues to grow.

In this role, you will…
 

  • Upgrade and maintain the studio-wide toolset used across all projects, as well project-specific tools features required to aid the development of said project(s)
  • Help to identify and develop new features, tools and any additional work required in order to support the studio’s growth
  • Add and maintain features in the studio’s hub tool
  • Contribute to tools and features into Unreal Editor
  • Collaborate with the engineering, art & production teams

For this role, you will need…
 

  • Excellent understanding of software engineering and software design
  • Comprehensive knowledge and understanding of tools pipelines, including working with and adapting to new cutting-edge software and technology
  • Proficiency in at least one of the following languages: C#, Python, JavaScript
  • Outstanding critical thinking and problem-solving toolbox
  • Clear communication and troubleshooting skillset
  • Ability to quickly learn and adapt to new programming languages and paradigms
  • Capacity to own and manage large portions of a codebase
  • Ability to work well with other members of the development team and the founders
  • Proficiency in the use of modern IDEs
  • Be able to track, add and manage your own tasks proficiently using agile development
  • 5+ years experience in software development
  • 3+ years experience with C#, Python or JavaScript
  • Thorough background with creating and maintaining a platform of tools for a company

Bonus points if you have…
 

  • Experience in the video games industry (preferable a shipped title)
  • 3+ years with C++
  • Experience working within an agile development environment
  • A background with major AAA engines such as Unreal/Unity/idTech
  • At least one shipped title using Unreal Engine
  • Passion for gaming
  • Ambition
  • No fear of failing

 

Just some of the benefits of working with Ballistic Moon include…
 

  • Training & Development
  • Hybrid/Remote Working
  • Project Completion Bonus & Christmas Bonus
  • Private Medical & Dental – Personal, Partner & Children
  • Interest-Free Travel Loan for those regularly commuting
  • Pension above minimum contributions
  • 25 days annual leave + extra days off for Christmas, as well as UK Bank Holidays as standard
  • Paid sabbatical (2 weeks after 6 years, additional 4 weeks after 10 years)
  • Local Gym Membership
  • Regular team lunches
  • Flexible working around core hours of 10am – 4pm
  • Share options scheme (under creation)

This is one of the most up and coming studios in the UK. The team they are creating, the work they are doing alongside offering fully remote roles puts them at the top of a lot of people lists of studios to work with.

Interested? Want to know more?

Get in touch for more details dave.m@aswift.com now or call +44 (0)1709 834 777.
 

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