System Programmer – Stockholm, Sweden

Job Description

System Programmer

Stockholm, Sweden

Imagine waking up the beautiful city of Stockholm and going to work for one of the biggest AAA studios in the world.

Sound ideal? Then read on…

With a solid reputation for producing fantastic looking open-world games this is your chance to be the studio's new Systems Programmer and help to create their next great open-world game.

You will work with some of the industry’s most exciting technology and talented individuals, playing an instrumental role on a small team developing their next-generation engine.

You'll be responsible for designing, developing and maintaining many aspects of the core engine tech such as streaming, threading, memory management, and lower level platform-specific technology.

The skills and XP you'll need for this role are…

5+ years of relevant experience.
Advanced knowledge of C/C++.
In-depth knowledge of current game engine architectures.
Detailed knowledge of next-generation console architectures & future architectural trends.
Experience with a wide range of game level systems, including scene management, physics, animation, AI & rendering.
Experience with a wide range of tools & pipelines used in modern game development.

Games industry experience is not essential for this role so it is a brilliant opportunity to join the industry! 

Interested? Get in touch! – kirsten@aswift.com / +44 (0)1709 8347770

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