Imagine waking up the beautiful city of Stockholm and going to work for one of the biggest AAA studios in the world.
Sound ideal? Then read on…
With a solid reputation for producing fantastic looking open-world games this is your chance to be the studio's new Systems Programmer and help to create their next great open-world game.
You will work with some of the industry’s most exciting technology and talented individuals, playing an instrumental role on a small team developing their next-generation engine.
You'll be responsible for designing, developing and maintaining many aspects of the core engine tech such as streaming, threading, memory management, and lower level platform-specific technology.
The skills and XP you'll need for this role are…
5+ years of relevant experience.
Advanced knowledge of C/C++.
In-depth knowledge of current game engine architectures.
Detailed knowledge of next-generation console architectures & future architectural trends.
Experience with a wide range of game level systems, including scene management, physics, animation, AI & rendering.
Experience with a wide range of tools & pipelines used in modern game development.
Games industry experience is not essential for this role so it is a brilliant opportunity to join the industry!
Interested? Get in touch! – email@example.com / +44 (0)1709 8347770