Senior VFX Artist – Runcorn, UK

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Job Description

Senior VFX Artist 

D3T – Runcorn, UK

 

D3t are searching for a Senior VFX Artist to play a key part oin their growing Art Team! Having an keen eye for detail, they are looking for someone who can create world-class Visual Effects that support and enhance the gameplay experience. D3t work with very high-profile clients on amazing game titles and the quality of visual effects artwork is critical to satisfying and retaining their loyalty

Your role and responsibilities will include…
 

  • Accurately following a pre-defined art direction or concept to produce impressive visual effects in varying art styles
  • Creating complex high-quality effects, from prototype through to implementation in-game, including bug fixing and polishing and assisting with concepting new ideas, exploring new techniques
  • Collaborating with other Art Leads in helping to oversee the VFX art team quality, ensuring consistency between initial vision and final look
  • Working with tech artists and programmers to improve workflows, creating clean and efficient systems, with an awareness of what is required for optimal performance
  • Ensuring the project hits all memory and frame rate guides and comply to project guidelines in terms of naming conventions, texture layering structures, folders etc.
  • Keeping up to date with industry advancements and technologies and sharing knowledge with the VFX art team
  • Adding to the library of tutorials, documents and technical guides to improve efficiency in the VFX art processes and be proactive in finding solutions to technical issues
  • Being confident with motivating VFX Artists, inspiring colleagues to flourish and help promote a culture of collaborative innovation

The skills and experience you'll need…
 

  • Excellent artistic ability exhibited through a portfolio/showreel, demonstrating a broad range of 2D and 3D real time game VFX in a variety of art styles
  • Strong understanding of timing, weight, physical behaviour and motion physics
  • In-depth comprehension of current visual effects trends and technologies and a passion for innovation
  • High proficiency in Maya/Max, Photoshop, Substance and After Effects
  • Expertise in Houdini, UE4’s Cascade or Niagra, Unity’s Shuriken, PopcornFX, FumeFX or Ember Gen and some basic programming knowledge in Python or HLSL
  • IA firm grasp of various tools and game engines currently used in game development
  • Strong communication and organisation skills and confident working as part of a multidisciplinary art team
  • Practical and methodical approach to both technical and creative problem-solving and an ability to take art direction effectively

Interested in this role? Want to know more?

Get in touch with Jasmin Ali on 01709 834777 or jasmin@aswift.com

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