Senior UI Technical Artist
Criterion – Guildford, UK
Want to work on a beloved IP from one of the biggest names in AAA game development?
Over the last fifteen years, EA Criterion have entertained millions of players around the world with award-winning games. From Burnout and Need for Speed, to the critically acclaimed VR mission for Star Wars Battlefront, Starfighter Assault on Battlefront ll, and now Battlefield V: Firestorm. Criterion have always pushed the boundaries, delivering through technical excellence, outstanding game handling, and AAA audiovisual quality.
They place enormous value on creative collaboration, fresh ideas, and unique perspectives. The studio is a healthy mix of industry veterans and newcomers, working together to inspire, support, and educate one another. Free experimentation, innovation, and exploration with regular “off-the-grid” time is very much encouraged.
Based in rural but accessible Guildford, they have an amazing, long-standing studio with a 'no crunch' approach to development.
They are looking for creative and collaborative people to build the game’s user interface. You will ensure it is implemented efficiently, within the game’s visual scripting and layout engine, all the while following engineering principles.
You will work in a team with other UI technical artists, designers, artists, engineers, and a producer to build seamless and immersive interfaces that make the player’s experience as intuitive and appealing as possible.
You will use your experience to help mentor the UI TA team, improving workflows, and creating assets for the interface as part of a creative and collaborative environment.
The skills and XP you'll need to succeed include:
- Experience leading the development of UI features from concept design to live service
- Expert knowledge of a visual scripting system
- A portfolio demonstrating some of your AAA games experience
Do you want to learn more about this role?
Get in touch with us!
Email firstname.lastname@example.org or call +44 (0)1709 834777