Job Description
Senior or Lead Artist
Absolutely Games – Guildford, UK
Absolutely Games are growing an exciting new strategy games studio based in Guildford (UK) and are looking for a Senior Artist with the skills and capability to move up to a Lead Artist role in the next 12 months.
Their new title has incredible prospects and will build to be a pillar franchise with support of their world-renowned publishing partner. Your job will be to create high fidelity art and manage the Art team, in close collaboration with other disciplines’ Leads.
You'll need to be a talented, experienced Senior/Lead Artist in order to be part of building a high-fidelity strategy game on PC and consoles. As a big part of a small team of highly creative individuals, you will get to do a lot of different types of work
Your role and responsibilities will include…
- Liaison with the CEO, CTO and Lead Designer to understand the work needed, and distributing it across the Art team
- Fleshing out realistic, engaging visuals from briefs created by the Design team
- Managing the Art Team: scheduling work, following up, critiquing, and troubleshooting
- Encouraging and maintaining best practices in the art pipeline, and reviewing work accordingly, to keep the art optimised and ensure best rendering performance, as well as maintaining a high quality bar and visual fidelity
- Overseeing outsourcers: identifying assets needed, briefing outsourcers, and review their work
- Documenting the art pipeline, to communicate it to the team and the publisher
The skills and experience you'll need…
- A proven track record of previous contributions to successful titles, including several games developed with Unity
- Comprehensive technical knowledge of Unity's art pipeline
- Demonstrable ability to work within constraints of the engine and target platform
- Capable at defining good working practices and pipelines for other team members to follow
- An aptness for defining texture, polygon and other rendering budgets
- Strong communication skills with other disciplines, include code and design
- Ability to optimise existing art, both internal and from third party sources
- Credits on a shipped games on console
- Excellent modelling skillset
- Expertise with high-fidelity, realistic graphics to fit the project's art style and the standards of high-end PCs and consoles
The type of person you'll be…
- Fast and efficient work ethic
- Dependable, creative and resourceful
- Trouble-shooter, self-motivated
- Knowledge of Maya/Max, Photoshop, Substance Painter, Unity
- Team player, will be asked to help on multiple fronts
- A good artistic eye for quality and realism
- Attention to detail
- Must already be fully eligible to work in the UK
Want to learn more about this studio and project?
Call Jordan on +441709 834 777 or email jordan.langley@aswift.com