Senior Environment Artist (Location Options) – Lytham, UK

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Job Description

Senior Environment Artist (Location Options)

 

Airship Interactive – Lytham, UK

 

***This role can be worked from either their Lytham or Bucharest studio***

Airship Interactive are always trying to push the quality bar, and as Senior Environment Artist, you will help create stunning 3D worlds for various next-generation AAA game titles from top studios around the globe. You will need to demonstrate a good understanding of modelling, texturing, and lighting game environments.  

The ideal candidate will be passionate about video games and be able to adapt and have fun in their fast-paced environment. You will possess strong problem-solving skills that allow you to work independently as well as collaboratively.

The skills and experience you'll need…

  • An outstanding portfolio that demonstrates an excellent understanding of 3D modelling techniques and general pipelines
  • 4+ years of professional development as an Environment Artist 
  • Advanced, In-depth knowledge of industry-standard 3D package; Maya, 3ds Max, or Blender for modelling, Substance Designer/Painter, and Photoshop for texturing.
  • Willingness to learn new tools, and keep trying to achieve the best quality by exploring the limits of any given tool
  • Effective multi-tasking, prioritisation, organising skills and proactively solving problems and delivering on schedule
  • Excellent visual and verbal communication skillset

You'll also need skills and understanding of…
 

  • Modular approaches in-game environment production  
  • PBR workflow in texturing and how to author materials 
  • Shader functionality and photogrammetry 
  • Lighting game environments and composition
  • Game engines (preferably Unreal engine)
  • Limitations in real-time game asset creation
  • Colour theory and composition 

Bonus points if you have…
 

  • Knowledge of procedural approaches in world-building
  • Traditional drawing and sculpting background

Your role and responsibilities will include…
 

  • Creating high fidelity game environments both realistic and stylised whilst assisting Junior Artists to push the quality bar and maintaining a consistent quality trough out of the project
  • Lighting and composition of entire environments and troubleshooting 
  • Authoring materials that are light on resources and high in performance
  • Assisting Leads and Art Directors on planning and scheduling  
  • An active involvement in feedback loops
  • Supporting and mentoring other artists who are less experienced and require more direction

Interested? Want to know more? 

Contact Liam at liam.hollinshead@aswift.com or call 01709834777 now!

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