Mid-Senior Environment Artist – Cheshire, UK

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Job Description

Mid/Senior Environment Artist

Cheshire, UK

Want to make your mark at a huge but truly independent company, creating spectacular and convincing environments for games?

For this role, you will need at least 3 years’ industry experience modelling, texturing and lighting game environments.

Experience of a full console/PC production cycle, from beginning to end, on at least 1 published game would also be preferred.

You'll need to show a portfolio of examples demonstrating outstanding visual and technical ability, high-resolution modelling in Max and/or Z-brush, and normal mapped game environments.

Your responsibilities will include…

  • Creating models of 3D environments, map predefined textures, new textures and lighting environments.
  • Creating artwork to the highest visual quality whilst working efficiently to time and memory budgets.

The key skills required include…

  • Expert ability with 3d Studio Max and Adobe Photoshop
  • Creating normal maps using 3ds Max, Photoshop, ZBrush or CrazyBump
  • First-class texture creation skills including a strong knowledge of multi-layered material/shader effects
  • Well versed in modelling and texturing high and low polygon environments, including terrain, buildings and props
  • Strong technical understanding of console limitations and knowledge of efficient artwork techniques
  • UV mapping skills with efficient layouts
  • Ideally able to demonstrate understanding of real-time lighting and HDR techniques and their application in games.
  • Understanding of particle systems would also be an advantage

Got the skills and know how required for this role?
Please send your CV and portfolio to jasmin@aswift.com or call +44 (0)1709 834777.

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