Level Designer – Guildford, UK

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Job Description

Level Designer



Supermassive Games – Guildford, UK

Supermassive are looking for a talented Level Designers to join the team to work on a new, unannounced project!

If you’re a passionate level designer, an Unreal whiz, and someone obsessive about designing and building amazing worlds and encounters, this could be the role for you!

This role involves designing and creating compelling game spaces and flow, combat engagements, puzzles & obstacles, exploring scripted and AI character systems, and setting up gameplay scenarios that encompass, showcase, and elevate core game mechanics and themes. You'll need to be confident around Unreal Engine and have strong skills in Blueprints and creating great level white boxes.

As a Level Designer, you will…

  • Create compelling moment-to-moment exploration and combat gameplay, interesting environment puzzles and progression obstacles, and captivating level layouts
  • Block out game play in white-box levels and then develop that to final quality in collaboration with programmers and artists
  • Create and translate prototypes into systems and game ready logic, iterating them to quality
  • Utilise and modify existing blueprints to create new gameplay

For this role, you'll need…

  • Competency using Unreal to create level layouts and experienced in various Unreal tools – you are a wiz with blueprints and love to create exciting gameplay spaces to explore!
  • Demonstrable experience of a collaborative approach to game making, showing how you worked together with other disciplines/team members to realise the best possible game play experience
  • The ability to balance and adjust levels and gameplay content based on feedback
  • A logical approach and solid problem-solving skills
  • A solid understanding of gameplay, flow, and challenge/difficulty tuning
  • To be quick to adapt to proprietary software, workflows, pipelines, and tools

Bonus points if you have…

  • A portfolio of gameplay and level design work
  • Hands on design experience in a team, with credits on a published game
  • A passion for making games driven by gameplay and stories
  • Experience with puzzle design, combat design and action-based gameplay
  • The desire and knowledge to push for quality in collaboration with your team

Interested? Call Lawrie on +44 (0)1709 834 777 or email lawrie.brennan@aswift.com

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