Lead Game Designer (Location Options) – Copenhagen, DK

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Job Description

Lead Game Designer (Location Options)

 

IO Interactive – Copenhagen, DK

IO Interactive are seeking a lead game designer who is passionate and experienced with multiplayer gameplay. They are embarking on a new journey – into the world of emergent multi-player on a unique unannounced project that will shape the future for years to come.

When it comes to designing this new console project, they'll need someone who is able to focus on hands-on implementation. You should have an urge and a passion to drive game design through leading others while also contributing. 

With a strong studio culture dedicated to high quality of life, supported by transparent communication and supportive engagement with the team members, they are seeking individuals who can see the vision and take the leap on this new adventure that promises to deliver a one-of-a-kind gameplay experience for players. Their world-class locations in Copenhagen, Malmo, and Barcelona offer flexibility, superior benefits, and a high commitment and respect for each individual.

 

As a Lead Game Designer, you will…
 

  • Lead a team of designers to realize the vision of the game and gameplay directors
  • Establish standards and bring new knowledge to the studio within 3Cs implementation (camera, controls, character) and combat
  • Collaborate with cross discipline teams to implement multiplayer game systems and gameplay mechanics
  • Manage and mentor a team of game designers
  • Serve as conduit between game management team and design team, ensuring expectations are always clear.
  • Use our proprietary tools to design, prototype and test gameplay mechanics while identifying opportunities for improvements.
  • Operate effectively where you must balance hands-on implementation, and high-level direction.
  • Maintain and supervise game features and make sure that they are represented properly throughout the game.
  • Developing rules for reward systems and game achievements
  • Deliver content within quality requirements, on schedule, and within technical limitations.

For this role, you'll need…
 

  • To be an accomplished game designer with extensive experience and at least one published AAA title in lead capacity, preferably for a AAA multiplayer title
  • Practical understanding and experience in the full development cycle of a AAA game, which means that you know what it takes to go from initial concept to a full, fun, and functional game experiences.
  • You have thorough experience with 3Cs (character, camera, controls) and combat from your previous work on AAA titles
  • To be able to manage an in-house team of game designers, experienced in giving and receiving direction
  • An ability to develop plans and give clear direction to both internal and external team members.
  • Possess a problem-solving attitude, able to look past immediate technical constraints
  • To respond elegantly to creative changes, at any part of the process, using an analytical and organized approach. 

Interested? Call Lawrie on +44 (0)1709 834 777 or email lawrie.brennan@aswift.com

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