Lead Environment Artist
d3t – Runcorn, UK
d3t have an opportunity for a Lead Environment Artist to join their team and be responsible for defining the visual style, setting the aesthetic benchmark and demonstrating a high bar of craft excellence!
d3t is at the cutting edge of technology and creativity, delivering co-development video game services to global triple-A clients. Their successful studio is part of the Keywords Studios Group and is continuing to grow as they work on multiple exciting projects at any one time offering plenty of variety and involvement.
They are passionate about what they do and pride themselves on their anti-crunch mentality, mentoring ethos and have been awarded ‘Best Places to Work’ multiple times by gamesindustry.biz.
Leading by example, you will…
- Establish the quality targets, working alongside the team, creating artwork and assets to inspire and guide the other Artists
- Instigate regular reviews of artwork and assist in both providing and implementing feedback, to manage quality and ensure look and feel is on target
- Help to establish and promote processes and pipelines, define budgets and document best practices
- Work with technical artists and engineers in the development and streamlining of tools and processes for increasing art efficiency
- Create concise documentation of all aspects of the art pipeline processes and provide tutorials and technical guides to improve efficiency
- Ensure all artwork adheres to guidelines regarding naming conventions, texture layering structures, folders etc
- Support the team with resolving technical issues and fixing bugs
- Keep up to date with industry advancements and technologies and share knowledge with the art team, actively contributing fresh ideas and encouraging the team
- Have a full understanding of the scope and complexity of the art work required on the project
- Alongside production, help to establish priority of work, schedule the art workload, monitor output and promptly advise art leads and production of any resourcing concerns and risks
- Have an awareness of the current status of all art work on the project and communicate progress to the wider team
- Manage outsource artwork, including establishing the processes, documentation, all communication, feedback and implementation
- Lead, mentor and manage other art team members, providing coaching to Artists and nurturing to encourage their continued growth
You will need…
- Excellent artistic ability and meticulous attention to detail
- High proficiency in Maya/Max, Z-Brush, Photoshop and Substance suite, UE4/Unity 4, Excel and Jira
- Good understanding of essential art principles; colour and lighting theory, composition and staging techniques
- Confidence in art leadership with excellent verbal and written communication skills and the ability to articulate visual ideas with clarity and conviction and provide clear feedback and guidance
- A practical and methodical approach to both technical and creative problem-solving and experience of mentoring and sharing technical knowledge with junior team members
- Demonstrate good leadership skills of positivity, enthusiasm, leading by example & active listening
- Excellent time-management and organisational skills and the ability to deliver quality work within fixed time constraints
- Passion for staying up to date with latest technology and embracing new game art techniques
Bonus points if you have…
- Experience in outsource art provision
- Proven background of team leadership with at least two full project cycles in a senior art position
Interested? Want to know more?
Get in touch with Margaret at +44 (0)1709 834 777 now or email email@example.com