Combat Designer – Guildford, UK

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Job Description

Combat Designer

 

 

Supermassive Games – Guildford, UK

Supermassive are looking for talented Combat Designers to join the team to work on their new, unannounced project.

If you're a passionate Game Designer, with great knowledge of Unreal and someone who is diligent about designing and building amazing combat systems, then this is the role for you.

This role involves the design and implementation of core combat systems and mechanics through paper-design, visual-logic, and in-house tools. You'll be supporting the system and level design teams to design and create varied and compelling real-time combat encounters, whilst working closely with the programming, animation, and character teams to bring those creations to life.

You need to be confident working in the Unreal Engine and have experience using Blueprints.

As a Combat Designer, you will…
 

  • Design and implement combat systems and game logic through visual scripting systems and in-house tools
  • Aid in the development of compelling combat systems that scale and evolve in complexity and challenge through player progression
  • Create and develop combat systems from concept to final quality in collaboration with the design team, programmers, and artists
  • Create and translate prototypes into game systems and iterate them to quality
  • Use and modify existing blueprints to create new gameplay
  • Define sets of combat rules, actions, and abilities to accommodate and showcase enemy behaviours and their responses to player decisions and actions
  • Craft exciting and rewarding 3rd person combat encounters and experiences that compete with the best in the genre

To become a Combat Designer at Supermassive, you'll have…
 

  • Previous experience in a commercially shipped title with responsibility for combat design
  • A background designing combat rules, enemy behaviours (AI) and skill progression systems
  • The ability to create interesting, exciting, challenging, and varied combat experiences and encounters
  • Experience scripting and level designing to accommodate combat scenarios and mechanics
  • A track record designing and tuning combat scenarios and associated systems
  • Knowledge in designing and writing scripts to handle gameplay systems, basic AI behaviours, state machines and scripted sequences
  • A collaborative approach to game making, with examples of how you worked together with the other disciplines/team members to realise the best possible game play experience
  • The talent to create game content that delivers a rewarding, visually exciting and exhilarating combat experience for the player
  • A tendency to actively seek feedback to improve work while also providing guidance and feedback to peers
  • The ability to iterate and rapidly prototype gameplay, and implement to quality
  • Knowledge of 3rd person combat systems and techniques used in modern AAA titles

Bonus points if you have…
 

  • 2+ years of progressively complex combat design related experience
  • A portfolio of gameplay and combat design work that speaks to Supermassive's key requirements
  • Hands on design background in a team, working on a published game
  • Expertise with motion capture for combat systems, the creation of combat state machines and the data that drives them
  • A passion for making games driven by gameplay and stories
  • A positive attitude, strong work ethic, and the ability to work in a highly collaborative team environment

Just some of the benefits of working with Supermassive Games include…
 

  • Making big games with small teams
  • Challenging and rewarding projects as standard
  • 25 days annual leave
  • Pension and life assurance
  • Quarterly profit-related bonus scheme for all staff
  • Social events – including large summer party
  • Constantly improving tools and workflow so you can focus on creativity
  • Fast decision-making allows good ideas to flourish
  • Supportive, inclusive and friendly team culture
  • Work-life balance

If this sounds like the role for you, give Lawrie a call on
+44 (0)1709 834777 or email lawrie.brennan@aswift.com

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