Animation Tech Programmer (Location Options) – Copenhagen, DK

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Job Description

Animation Tech Programmer (Location Options)

 

IO Interactive – Copenhagen, DK

IO Interactive are on the lookout for a Animation Tech Programmer to join the team that are building their next generation animation system for their bespoke, award-winning Glacier game engine. They want to lay the foundation and grow their motion matching capabilities and overall, increase the efficiency in using animation in-engine. So if you have experience in animation systems, animation code and have a knack for low level optimizations, this is could be the job of your dreams.

IO Interactive deliver incredible games on a consistent basis. Hitman, James Bond, Kane & Lynch making iteration after iteration better than the one before. They're a stand out studio in a world of great studios, offering an incredible work environment, work on brilliant IP's and benefit packages.

The skills and experience you'll need…
 

  • Contributing to developing the new system by developing runtime code, as well as preparing and transitioning gameplay features from the current system
  • Being instrumental in training and assisting animators and content creators to fully utilise the new system to achieve their creative vision in an efficient way
  • You will also work closely with R&D engineers to integrate cutting edge features and have them work side by side with more traditional approaches

The skills and experience you'll need…
 

  • A proven track record with animation programming from AAA games or indie games that used novel animation techniques
  • Excellent C++ skillset
  • Well-founded in mathematics, especially in linear algebra
  • Familiarity with modern animation techniques (e.g. IK, parametric blending, time warping, events-based matching, time-based scaling, pivoting, motion matching)
  • A background with profiling and optimising code, data driven systems, data-oriented design, SIMD / vector instruction sets
  • Comprehensive understanding of programming best-practices
  • Collaborative work mentality to find the optimal solutions

Bonus points if you have…
 

  • An in-depth understanding of the state of the art for Animation in Academia and in the Movie Industry
  • Expertise with Neural Networks and Machine Learning techniques
  • General knowledge of Hero / NPCs controlling approaches
  • Master’s degree in computer science or Software Engineering
  • Console programming experience on PS4/Xbox One

The position is open in either of their three locations; Barcelona, Malmö or Copenhagen. For the right candidate, they will take location preference into consideration and provide full relocation and VISA support for you and your family.

Interested? Want to know more?

Get in contact at dave.m@aswift.com or call 01709834777!

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