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Aardvark Swift sat down with Blackbird Interactive’s HR Director Pam Lee, CTO Yggy King, and CCO Rory McGuire to take a deep dive into the studio’s industry-leading culture and initiatives, projects in the works, as well as a glimpse into the company’s trajectory and what’s to come.
Art-fueled and future-driven; Blackbird Interactive are an independent developer unwavering in their goal to provide stylised and engaging experiences to their player-base. With a signature and distinctive artistic flair, collaborations with the likes of NASA and Minecraft, as well as innovative and technically advanced IPs of their own released and in development, Blackbird Interactive are far from flying under-the-radar like their namesake spy plane counterpart.
Listen to find out how Blackbird Interactive went from a small team working out of the CEO’s garage to a world class, 300 person, independent studio, how they’ve implemented a four day work week, their development process, and more!
If you or your studio/initiative would like to feature on the Aardvark Swift Podcast, please get in touch! Email info@aswift.com for more details.
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New episodes of the Game Dev Podcast with Aardvark Swift air once a month and are available via the Aardvark Swift website, Spotify, Apple Podcasts, Google Podcasts, and other third-party apps. To listen to our last episode with Dambuster Studios, please follow the link here.