There are some extraordinary people on the list, and it’s wonderful to see some of our clients and friends appearing on there. It’s fantastic to be supporting such an impressive range of people, all nominated by co-workers, bosses, friends and colleagues who see them as a game dev hero. We’re really proud to be involved. As part of the judging panel, we’ll now be going away to cast our votes, ahead of the winners being announced at the Game Dev Heroes drinks reception on the 10th July in Brighton.
This, of course, means that we’ll be there – so be sure to say ‘Hi’ if you’re attending! Our team will be at Develop on Tuesday 10th and Wednesday 11th so let us know here if you’d like to meet up. We’ll even buy you an ice cream!
And without further ado, here’s the shortlist for the Game Dev Heroes 2018 Awards!
John Campbell, Technical Director – Triangular Pixels
Dan Foster, Programmer – Team 17
Nicoll Hunt, Head Honcho – I Fight Bears
Adam Pearce, Software Engineer – Criterion Games
Antti Tuppurainen, Senior Game Developer – Rovio
Ben Ward, Programmer/Designer – Supergonk
Grant Allen, Game Designer – Dlala Studios
James Chew, Writer & Narrative Designer – Failbetter Games
Meg Jayanth, Writer – Freelance
Martin Deacon, Lead Designer – Sumo Digital
Dave Gabriel, Designer – Futurlab
Ben Huskins, Lead Designer – Two Point Studios
Graham Wright, Level Designer – Ubisoft Reflections
Glenn Brace, Art Director – nDreams
JaeSeung Choi, Senior VFX Supervisor – Splash Damage
Emma Hollingsworth, Lead Animator – Coatsink
Anna Hollinrake, Senior Artist – Dream Reality Interactive
Emilie Stabell, Artist – Media Molecule
Aidan Ward, Senior Artist – Red Kite Games
Greg Wisniewski, Lead Artist – Sumo Digital
Stephen Hollis, Technical Sound Designer – Frontier Developments
Sam Hughes, Founder – The Sound Architect / Intern – Remedy Entertainment
Simon James, Audio Director – Coatsink
Jade Leamcharaskul, Game Music ComposerAndy Poland, Audio Designer – Jackbox Games
Gonçalo Tavares, Sound Designer – Codemasters
Bogdan Vera, Audio Programmer – Media Molecule
Sally Blake, Senior Producer – Hammerhead
Jessica Gaskell, Producer – Sumo Digital
Lucía Granda, Senior Producer – NaturalMotion
Constantin Jupp, Release Producer – Media Molecule
Sebastian Long, UX Research – Player Research
Joseph Rogers, Producer – Freelance
James Cubitt, QA Manager – Universally Speaking
Dylan Harfoot, QA Lead – Boss Alien
Lewis Marriott, Senior Lead QA – Ubisoft Reflections
Jamie Oates, QA Team Lead – Outplay Entertainment
Lesleyann White, QA Analyst & Support – Failbetter Games
Lee Wood, QA Tester – TT Games
Rita Auta, Senior Marketing Manager – Amazon Appstore
Jamie Finch, Community Manager – Payload Studios
Jakub Klitenik (Koobs), Marketing Executive – Curve Digital
Chris Mullins (shoe.), Community Manager – Splash Damage
Hollie Pattison, PR & Marketing Manager – Ripstone Games
Haley Uyrus, Marketing Manager – Failbetter Games
Jo Worrall, European Brand Manager – Bethesda Softworks
Eddie Beardsmore & Paul Crabb, COO & CCO – Coatsink
Dan Da Rocha, Managing Director – Toxic Games
Thad Frogley, Technical Director – Boss Alien
Heini Kaihu, Head of Studio/VP of Games – Rovio Puzzle Studio
Tara Saunders, Head of Studio Operations – Sony London Studio
Graham Schmidt, Account Director – Heaven Media
Cj Stockton, Development & Resource Manager – Ubisoft Reflections / Ubisoft Leamington
Helen Andrzejowska, Director – Ocean Spark Studios
Adam Campbell, Game Acquisition & Product Manager – Azoomee
Des Gayle – Freelance Games Producer
Ann Hurley, Head of Business Development for Games – Testronic
Tamsin O’Luinaigh, Co-Founder & Talent Director – nDreams
Morgan Paul, Programmer – Boss Alien
Michelle Lilley, Senior Release Manager – Sony Interactive Entertainment
Marcia Deakin, Games Partnership Director – Next Gen Skills Academy
Bill Donegan, Project Manager – SpecialEffect
David Hayward, Event Organiser – YMPT
Steven Huckle, CEO & Founder – Shark Infested Custard & The Games Hub
Gemma King, Office Manager – Boss Alien
Emma Mark, Associate Facilities Manager – Splash Damage
Albert Marshall, Consultant & Founder – Marshall Media
Sean Oxspring, Technical Designer – Deep Silver Dambuster Studios
Kirsty Rigden, Development Director – Futurlab
Nick Rooke, Director of Development – Sony Interactive Entertainment
Callum Underwood, Head of Europe – Caffeine / Publishing Scout – Raw Fury
If you’ve read all this and are still wondering “What is Game Dev Heroes?”, you check what it’s all about at www.gamedevheroes.co or email alex@gamedevheroes.co for more info.